The Sony Playstation !
My PS-X System
I have been having a lot of fun in the last year playing with
my Sony Playstation. I spent about $400 getting started, and now
I am down to a (support) expenditure of $30-$40 a week. Total Cost: Less than
System Hardware Accessories
I actually like the (first) NUBY card much better than the
other cards. It is made of very heavy plastic and feels much more
durable to me (you could probably break a window or two with it)... The lack
of an end-cart label space is a minor design mishap, but its heft more than
makes up the deficit.
- Sony Playstation Digital Controller
- Sony Playstation Dual Shock Analog Controller
- "Mister Blister" Digital Controller
- "El Broken" Barracuda 2 Dual Shock Analog Controller
- Sony Playstation Memory Card
- Generic NUBY Memory Card
- Generic MEGA 24x Compression-Enabled Memory Card
- Generic nYko "up to" 8x Memory Card'
- another Generic nYko 8x card.
- Two more Generic NUBY 1x cards.
The new version of the NUBY card is, alas, just like all of
the other cheap non-standard card clones that I have seen ..
The games marked with an asterisk are no longer in my possesion due
to unfortunate circumstances involving people who know that I am
talking about them now !!!
- Bugriders: The Race of Kings
- Assault Rigs
- Tecmo's Deception
- *Ogre Battle Limited Edition
- Final Fantasy VII
- Sony Interactive CD Sampler Pack Version 3.5
- *Kileak: The DNA Imperative
- Shadow Master The Ultimate Fantasy Shooter
- Ian Livingstone's Deathtrap Dungeon
- *Resident Evil: Director's Cut
- Gran Turismo
- The Raiden Project
- Monster Rancher
- The Unholy War
- The Granstream Saga
- *NBA IN THE ZONE
- N2O Nitrous Oxide
- San Francisco Rush Extreme Racing
- Tempest X3
- Monkey Hero
- Beyond the Beyond
- Nanotek Warrior
- King's Field
- King's Field 2 ["King's Field II"]
- Jumping Flash 2: Big Trouble on Little Muu
- Spyro the Dragon
- Jet Moto
- Spider: The Video Game
If you have any questions about the games that I have listed here, feel free to drop me an email at
firstname.lastname@example.org... Please be aware, though,
that I am very busy at school :( and may not be able to reply for a week or so
Bugriders: The Race of Kings
This game is a racing game. It is essentially a three-dimensional
version of Ridge-Racer (or games of that Ilk). The course is a
long tube that floats down through three-space. This is the only
game that I own that is two-player, but the one-player mode is the
best. The game is not very hard (if you choose a fast character),
and it became very fun after playing through the first set of courses.
I haven't figured out how to save the game yet, although any
information would be appreciated. "Crop" means to accelerate, but you
must keep "Crop"ping, other-wise you slow down again. I considered
it a fun buy for $10, but don't pay more that $15 unless you are an
addict of racing games.
This would be my favorite Playstation Game, except for the 5 minute
boot loading time, 9 block Per One (!!) save game Memory Requirement,
and the difficulty of triggering traps to 'hit' fast adventurers.
HINT: wait until the trap-arrow is spinning BEFORE hitting the
This is my favorite Roleplaying/Wargame ever - It is very slow going, and has no
user-interactivity in the RPG segments is nonexistant, and the numerous
battle segments are very fun and difficult. It only loads once every
few minutes, so you can use the fun Disc-Switching Mode to play with
two or three friends at once. It is one player, and two blocks of
memory allow you to save three games (in town) AND one Mid-Battle game.
Ogre Battle Limited Edition
I do not know of a game that is stranger than this. It looks as if
it is something from the Super-Nintendo, the Fighting segments are
totally noninteractive, but the music and character generation process
is incredible !!! Each save file is two blocks long.
Final Fantasy VII
I am not worthy to review this game.
Final Fantasy VIII
This game is not as exciting as the first three hours of FFVII, but
it is still fun after 10 hrs.. I am now on the second CD.. The
characters are very tall in this game.
60 frames per second with a glass floor, ceiling,
and mirrored platforms ?!?!!
Some would call it impossible, but this happens all the time in MDK.
I love this game, although I am very bad at it. My friend finished
all six worlds on Easy mode in just under eight hours. One memory block
allows you to save eight files. Wonderful Sniper-cannon mode. My favorite
weapon is the "Tracking Rocket Sniper Grenade". Whee-Kaboom !!!
One memory block, One save file. HINT: Use the password continue
feature instead-It doesn't keep track of how many continues you have
An incredible blastathon, but nicely low on strategy. After killing
ten or twenty units, you become practically invincible and can only
die due to the many, many, testy jumps in this game.
A very difficult Doom-like game. With a heads-up display, magic.
I never finished the first level, so I do not know anything about
the save features. There are many evil suprises, so be on guard.
switch all panels to matching symbols to unlock the doors.
Watch out for sea serpents.
PS-X Sampler CD 3.5
This CD is really dull, but it comes free with a new playstation.
It has one song on it that works really well with N2O... see below.
I could not find any instances where this program used the memory card. There are a few secrets for
those who have perserverence-I won't tell you where they are.
This game was good for the first ten levels or so, but then I stopped playing it for a while and now, whenever
I load my save file, I totally die. It becomes a little tricky after the first few simple levels. The only way to finish
a couple of the later levels (i.e. Level 13, 14) involves going through walls which are not really solid. Devious.
Saves once per block. Has a high score list that lets you start at any level that has a score next to it, making it
easier to show your friends how cool you actually are by virtue of comparison.
Ian Livingstone's Deathtrap Dungeon
This game, published by EIDOS, the same people who brought you Tomb Raider, is rated Mature, and for
good reason. If you thought Laura Craft was scantily clad, wait until you see the female lead character in this
game. I guess that the programmers thought that "armor" and "underwear" were synonyms, but these people
should be arrested for indecent exposure. The game has a few serious problems, but also a few advantages
over other games in the slash and bash tradition.
The controller, although configurable, is not analog compatible. Walking the character around is like trying
to steer a boat, especially when running. Expect to die several times on each of the jumping sequences. The camera tries to be innovative, but it is obvious that the code wasn't quite finished. This is the only game that I have seen where they preferred having the walls tear to having the camera get stuck in corners.
The memory behaviour is very poor. Each card may only store one save file, which makes it a real pain to have
more than one person playing on a low budget. Grumble...
- Crazy number of levels in dungeon--the box says there are 20 altogether.
- Ridiculously large levels--Even I, knowing the whole layout of the first level, take more than forty minutes
to hack my way through.
- Tons of splatter--Expect to see blood dripping from the walls when you use some of the hack and slash
moves in close quarters. Sadly, they remove the bodies after only fifteen or twenty seconds. Happily, all of
the bits that you chop off of the torso stay around. Expect to see several severed legs and things every level.
- If you can figure out how to, you can actually get weapons like a machine gun and flamethrower (works well
on those nasty spiders) that are hidden in secret areas.
- The traps in the dungeon actually kill you in interesting ways. Usually you have about two seconds of
warning before you get fried, so those of you with quick minds can expect to escape more often than not.
One word of advice: The skeleton is there for a reason!
Resident Evil: Director's Cut
This game made me sick, so I returned it to the store. Don't buy if you have a weak stomach, and don't mind
having your head ripped from your feeble body with no warning. Has a good rumble feature.
If you buy a good car (around 8000Cr), then you can learn how to play easily. Expect to spend a few hours trying
to get the B.License. I haven't figured this game out too well, but my younger brother is a real whiz, so you should
talk to him if you have questions. This game is really nice, and is almost worth $20. I have a copy of the original
edition that I picked up in CompUSA at the lower price, and the reference manuals are really nice. Saves cost five
blocks for a campaign game, two blocks if you change the controller buttons, and about 1/2 block per instant replay,
if you are running with an analogue controller. You have to choose how many blocks you want to save for instant
replays before you record any. It is better to err on the side of too much, if you have a compressing card, since
extra blocks that are still empty don't cost you anything.
If you find a copy of this game, burn it. It must be the worst game ever to be released for PS-X, with the
possible exception of Viewpoint. Does not support memory cards, or even saving at all. The frame rate during
the game is about 10/sec. Do NOT, under any circumstances, buy. This is the first game that the Ridge Racer guy who says "R4" in R4 did voice acting for.
The Raiden Project
This game supports saving highscore and configuration data, and does so on one block. It only allows one
save per card, but that doesn't really matter because it is an arcade game clone. Inside the CD you will find
both Raiden, and Raiden II. The Atari Jaguar version is better, because you can see the top and bottom of the
screen. The optional "horizontal" mode has some of the best legal disclaimer text that I have ever seen on the
Playstation. If you want it to be just like the arcade machine, you have to modify your controller's circuit board
or build a custom one yourself--you can't turn the TV on its side to play because they change the alignment of
Thank your lucky stars that this game is rare, because it must be the third worst game ever for any platform.
While the Sega Genesis version was actually fun, this game succeeds only in being painful, as the controls
are sluggish and the enemies are all 90% invincible. If you like fly-through-space games, go somewhere else.
This game has three letter continue codes for each level, and does not know about memory cards at all.
This is all for today--I have to go back to school tomorrow morning at 6:05 and am getting tired.. Have a good